by Andrea Davis | Jul 5, 2018 | Blog, Digital Game, Guest Post, Strategy
This week’s arena fascinated me. It uses just the Star Realms Core Set, a deck I’ve been shuffling up for more than four years. It introduced just two rules, one of which was just a straight cost-reduction mechanic. This week should be easy, I thought. Not so much. I...
by Andrea Davis | Jun 28, 2018 | Blog, Digital Game, Guest Post, Strategy
Frantic Preparations punishes sloppy play, by speeding the game right through the midgame. Other arenas have dramatically changed the early game and/or the late game. This week, the midgame is nearly nonexistent and if you aren’t prepared, you will bounce out very...
by Andrea Davis | Jun 21, 2018 | Blog, Digital Game, Featured, Strategy
This week’s format is the most direct format we’ve seen so far in the Star Realms Arena. The Scenario card’s rule is as simple as it can get: Once per turn each player may spend 1 trade to gain 3 combat. The complexity comes not in the rule, but in...
by Andrea Davis | Jun 5, 2018 | Blog, Digital Game, Guest Post, Strategy
Some arena formats are wacky and fun. They have events, or put bases on top of your deck when you purchase them, or scrap cards every turn. Last week I thought we had a Punch/Counterpunch format, where you were purchasing for the next turn instead of the next shuffle....
by Andrea Davis | May 29, 2018 | Blog, Digital Game, Guest Post, Strategy
Customs Frigate has a primary ability: “You may acquire a ship of cost four or less and put it on top of your deck.” If you play this as your first ship, it will apply both the ship’s ability and the scenario’s ability to put things on top of your deck. If you want to...
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